Try The Game!
The pre-alpha version of the game can be downloaded here!
About The Game
Earth's story is over, and yours is beginning... will you join forces with other survivors and try to create a utopian world? A dictatorial empire? Maybe go the lone wolf and explore the vast landscapes of the world you have crashed down on? The choices are as endless as your imagination! Read more here!
Latest Dev News
Procedural Gas Giant Rendering with GPU Noise
Learn about all the intricate details regarding Seed of Andromeda's real-time procedural gas giant rendering from the ground up! This blog is intended as a tutorial, and will teach you how to use gradient noise on the GPU to make semi-realistic gas giants in your game!
Developer Summary - 4th April, 2015
This week we look at a new set of models and animations from Andreas as well as some normal maps he has made. We also show off the first iteration of our gas giant shader!
Excavating Earthy Goodness!
The first in the Developer Delving series, today we discuss how mining will be implemented in Seed of Andromeda. We'll cover the mechanic of mining itself, the tools used to mine, and ways of scaling up operations. Tell us what you think of the mechanic in the comments!
We also kick off the start of the Community Spotlight video series!
New Voxel Mapping Technique
Hey lovelies! We have for you a rather neat video hot off the presses describing and showing off our new voxel mapping technique for spherical planets. Check out the video here!