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Julien - May 24 2015

Discussion in 'Developer Progress Reports' started by Julien, May 24, 2015.

  1. Julien

    Julien Programmer

    • Dev Member

    So I made clouds... You might have already seen them, but if not, here they are:


    They aren't volumetric yet, but I have some stuff prepared for it. Do you like them?

    So then on a completely different topic, I smoothed out the shadows on Hyperions rings. And I don't mean to brag, but they're a lot faster now, too.


    I know, a bit disappointing, but I'm waiting for voxels and first person to come back, so I can play arround with them.
    joppiesaus, Benjamin, Xion and 3 others like this.
  2. ColdFuseon

    ColdFuseon Lost in Space

    • Contributor
    Good job man, I'm curious about what you'll do with voxels and first person :D
  3. Julien

    Julien Programmer

    • Dev Member
    Well I kind of need first person for volumetric clouds, and I can test the Parallax Displacement Mapping on the voxels... And we'll see. But obviously there isn't much you can do in a rendering demo, especially not if you don't know what the hell is going on in the source.
    Thomas988 and ColdFuseon like this.
  4. Thomas988

    Thomas988 Back Into Space

    • Member
    Great stuff, Julien! The demo hype is unreal! :D
    ColdFuseon likes this.
  5. Benjamin

    Benjamin Lead Developer

    • Dev Leader
    As you can all see, Julien is awesome.
  6. PsychoticLeprechaun

    PsychoticLeprechaun Designer & Web Developer

    • Dev Member
    The ring is just a texture for now, in the future it will include asteroids.
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